'Vision Beyond' a quiz game for visually challenged

'Vision Beyond' is a quiz game for visually challenged invented by three 17-year-old class XII standard friends
'Vision Beyond' a quiz game for visually challenged

GUWAHATI: 'Vision Beyond' is a quiz game for visually challenged invented by three 17-year-old class XII standard friends – Yashovardhan Kothari, Dev Kapashi and Dhruv Jhaveri. Four, two or even one person can play this game at a time.

Dhruv's brother Moksha is visually challenged and he should have fun playing game like others too. It all began with this idea. And the three of them invented a game! While playing a game together, they once noticed that one of their visually challenged friends couldn't play some games or had difficulty playing them.

Upon further investigation, they came to know that such games are not available for visually challenged children in India. They are of foreign brands and are not very easy to use. Moksha had some games like that. But what if they built a game for those who do not have a game, they thought and thus the seed of this great invention was sown. This question set them off on a new journey.

Not all the visually challenged people know Braille in our country. Therefore, this game has been made interactive so that even those who do not know Braille can play this game.

Yashovardhan says, "We decided to build a game that could be easily played by the visually challenged, be portable, user-friendly and reasonably priced. The main thing is that it will be interesting. It will increase the interaction of the society with them, they will also be able to play with everyone and not feel isolated. Then we played a lot of games. I also looked at their operating system and decided that there should be a game that can be played 'physically', sans multiple buttons and complicated mechanism. Then we decided to make an electronic base computer game. Its general structure is like the quiz-base game Kaun Banega Crorepati. It is interactive. We created this general knowledge based game using Python, a programming language."

Dev Kapashi says, "We had decided to work on three things. One is size, the other is price and the third is simplicity! We decided to create a very interesting game without too many buttons, too many notifications."

These teenagers then watched many games, held discussions with visually challenged children, went to their schools and understood what problems they face while playing games. Then one by one they started designing the game. Work began on building a table-size electronically-run game. For at least a year-and-a-half, these teenagers were working on this game as if possessed. All this time they remained busy building the game, its database, coding it and running trials and re-trials to make it sound and fail-safe. And after this grueling hard work and dedication, their game took shape. They named it 'Vision Beyond'.

Contact Yashovardhan, Dhruv and Dev on their email IDs:

Yashokothari@gmail.com

dhruvsjhaveri@gmail.com

devnkapashi@gmail.com

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